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WiiNintendo 3DSWindows, OS X |genre = Action, Music |modes = Single-player, Multiplayer |platforms = Wii, Nintendo 3DS, Windows, OS X |media = }} ''Bit.Trip Core'', marketed as ''BIT.TRIP CORE'', is an arcade-style rhythm game developed by Gaijin Games and published by Aksys Games for the Wii's WiiWare download service. It is the second game in the ''Bit.Trip'' series, directly succeeding ''Bit.Trip Beat'' and preceding ''Bit.Trip Void'', ''Bit.Trip Runner'', ''Bit.Trip Fate'' and ''Bit.Trip Flux''. ==Gameplay== ''Bit.Trip Core'' is played with the Wii Remote controller held sideways. Players control the 'core', a plus-shaped ship located in the centre of the screen. The object of the game is to aim the core's lasers with the four directions on the D-Pad and fire the laser with the 2 Button in order to collect multi-colored dots known as 'beats'. There are three levels in total, named "Discovery", "Exploration" and "Control" respectively, each approximately 15 minutes in length. As the player builds up a score multiplier by collecting beats in a row without missing, the game transitions into Mega and Super modes, making alterations to the level's graphics and music. In addition, bombs can be acquired and used with a press of the 1 Button, which is useful for clearing the screen of beats during difficult sections. If the player misses several beats, a Nether meter fills - this puts the game into a silent, black-and-white phase. This can be escaped from if the player collects beats, but further misses before escaping the Nether will result in a Game Over. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Bit.Trip Core」の詳細全文を読む スポンサード リンク
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